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NPC Generator

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Advanced [show]


Torz Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his mace ready. His white hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.

History: Born in the west to a Fortune-teller, Torz learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Expand his business; and to be a dilettante again

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Torz Jacobs, Male Half-Orc Aristocrat 5
Medium (5'4") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)7 (-2) 17 (+3)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tharivol Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His long blonde hair reaches down to his waist. His gray unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. Tharivol liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Nature, Immigrant. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Tharivol Qualanthri, Male Elf Adept 6
Medium (4'9") Elf, Lawful Good (CR 6)
Armor Class 15
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +8, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +8 / 2d6+5, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 120 pp.


Social Check DCs


Morg Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is wearing a long, white, dusty cloak. His white hair is smooth and relatively long. He is baby faced.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His father raised him in a mountain cabin. After coming to the age of reason, Morg took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by goblins. Morg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Many goblins want him driven away.

Ideals: Opinionated, Gifted. Bonds: Enemies, Nature. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Morg Lindsey, Male Half-Orc Barbarian 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Oskar Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shipwright father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world.

Ideals: Entrepeneur, Logical. Flaws: Ugly, Insane, Disease. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Oskar Deepdelver, Male Dwarf Wizard 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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