Gilbert Toti, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears baggy brown pantaloons and a black scarf. His long golden hair reaches down to his waist. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Engraver soon after.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Impulsive. Bonds: Attractive, Job, Military. Occupation: Engraver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 10)
Armor Class 13
Hit Points 71 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 1000 gp. Star ruby (1400 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item.
Nalral Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a skull on it. His head has been shaved. His eyes, though not visible through his cowl, are amber.
Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety
Flaws: Ugly, Disease, Fearful. Bonds: Guardian, In love. Occupation: Scribe
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 330 gp.
Thamuz Failure, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a green costume with the symbols of magic on his torso. His hair is short and chestnut. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Tiefling people.
Flaws: Ugly, Terse, Racist. Bonds: Poor, Nature. Occupation: Dyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp.
Latbag Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his white hair in a pixie cut. His eyes are hazel and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.
History: Born to a Crown-heir, his father struggled to pay the bills. He worked as a nervous Sellsword and found it very stressful. He has drifted from career to career and currently works as a Sellsword.
Motivation: To be a Crown-heir again; and wants a kiss
Flaws: Ugly, Sensitive. Bonds: Has a crush, Poor, Job. Occupation: Sellsword
Voice: Boston accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 67 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +5
Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Large well-done wool tapestry (600 gp). Cloth of gold vestments (120 gp).
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