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NPC Generator

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Advanced [show]


Cressel Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is smooth and relatively long. His face is scarred and worn.

Personality: He has always had a great fascination with Tiefling culture. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Tiefling people; and money/treasure

Ideals: Philantrophist, Artistic. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Cressel Entropy, Male Tiefling Warlock 9
Medium (5'7") Tiefling, Chaotic Good (CR 9)
Armor Class 10
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 15000 sp. Carnelian (80 gp). Alexandrite (700 gp). Emerald (900 gp). Malachite (6 gp). Black pearl (700 gp).


Social Check DCs


Nalral Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his chestnut hair in a pixie cut. His eyes are green and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Insane. Bonds: Guardian, In love, Military, Job. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Nalral Trollbleeder, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)12 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Emerald Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in yellow turtlenecks beneath a blue coat with black slacks. He keeps his long lavender fur kept up in a rat tail. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Emerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Emerald was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Jeweler again.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Religious. Occupation: Painter

Voice: German accent

Attributes [hide]

Emerald Shoe, Male Tabaxi Aristocrat 5
Medium (5'1") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 17 (+3)18 (+4)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rolf Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green tunic with black highlights, and long green pants that bunch up around his shoes. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are amber and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Philantrophist, Gifted. Flaws: Ugly, Insane. Bonds: Guardian, Adventurer. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Rolf Martell, Male Half-Elf Adept 14
Medium (5'3") Half-Elf, Lawful Good (CR 14)
Armor Class 10
Hit Points 53 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Nature +7, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 5000 gp.


Social Check DCs

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