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NPC Generator

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Advanced [show]


Zûgor Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes.

Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to half-orc people

Ideals: Extrovert, Gifted, Optimist. Flaws: Disease, Ugly. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Zûgor Tattersall, Male Half-Orc Paladin 7
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 32 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)9 (-1) 15 (+2)11 (+0)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Star rose quartz (30 gp).


Social Check DCs


Three Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with pastel pants. He has a moderate pudge and is not very fit. He has styled his gray fur well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the west, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Addict. Bonds: Attractive, Religious, Immigrant, Adventurer. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Three Wind, Male Tabaxi Cleric 3
Medium (6'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Athletics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Ignan, Giant, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Fibblestib Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, tan shirt, and black tie. His auburn hair is knotted and matted. His gray eyes lackadaisically let the world flow into them.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west, but his parents moved at a very young age to the north. Fibblestib was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fibblestib decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Fearful. Bonds: Immigrant, Criminal record, Job. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Fibblestib Albaratie, Male Gnome Barbarian 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kairon Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'0". He wears silk and lounges about seductively, and his gloved hand is found clutching a scimitar. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Kairon was born on a far western mountains where he grew up under the tutelage of his father, an expert Jeweler. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he wants to get laid

Ideals: Gifted. Bonds: Attractive, Has a crush, Military, Immigrant. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Kairon Anarchy, Male Tiefling Barbarian 4
Medium (5'0") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 400 gp.


Social Check DCs

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