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NPC Generator

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Advanced [show]


Dalgal Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Stylist. His hair, while still mostly chestnut, has prominent grey streaks. He is baby faced.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud

Ideals: Gifted. Bonds: Job, Enemies, Rich, Nature. Occupation: Stylist

Voice: Mousy voice

Attributes [hide]

Dalgal Torunn, Male Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Terran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Vonbin Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his blonde hair up in a very large beehive style do. His brown unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Vonbin has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He would like to get married and retire.

Ideals: Justice. Flaws: Disease, Shy. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Vonbin Holderhek, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 20 (+5)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 230 gp. 1 Masterwork Common Melee.


Social Check DCs


Gormogord Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His black hair is lengthy. His thin eyebrows rest above his beady green eyes.

Personality: He loves telling others what to do and how they should feel about things. He also hits on women, regardless of circumstances.

History: His mother raised him in a mountain cabin. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.

Motivation: To pay off his debts.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Has a crush, Nature, Debt. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Gormogord Wildheart, Male Halfling Monk 8
Small (3'2") Halfling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 39 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. Golden pearl (80 gp). Blue sapphire (1000 gp). Jet (80 gp). Moonstone (30 gp).


Social Check DCs


Gomory Barney, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with red socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has comitted a past crime that haunts him to this day; and a need for knowledge about a nearby landmark

Flaws: Depressed, Antagonistic. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Gomory Barney, Male Human Ranger 2
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Climber’s kit.


Social Check DCs

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