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NPC Generator

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Advanced [show]


Hadarai Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His black hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Emotional. Bonds: Rich. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Hadarai Ostoroth, Male Elf Bard 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. Blue quartz (10 gp). Carnelian (40 gp).


Social Check DCs


Bertram Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of magic on his torso. He carries a battered quarterstaff and tarnished axe as well. He sports a long white beard, and similarly colored long hair. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of gnolls

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Bertram Goodearth, Male Halfling Adept 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)17 (+3) 13 (+1)17 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Aquan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 270 gp. Violet garnet (200 gp). Chrysoprase (70 gp).


Social Check DCs


Glim Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His long chestnut hair reaches down to his waist. He has blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich southern family. A gifted student he started as a Fisher, but he got bored and became a Marshal. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Joker. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Glim Nucklestamp, Male Gnome Expert 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)8 (-1) 15 (+2)18 (+4)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Gold music box (1000 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.


Social Check DCs


Emerald Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His fur is beige, silky, and of moderate length. He has a dull look in his green eyes.

Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: To be a Soapmaker again.

Ideals: Entrepeneur. Bonds: Attractive, Guardian, Job, Mentor. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

Emerald Mist, Male Tabaxi Aristocrat 4
Medium (5'11") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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