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NPC Generator

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Advanced [show]


Gennal Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. His silver hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Gennal Horner, Male Half-Elf Paladin 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Ghâm Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Half-Orc culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of western immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist. Flaws: Racist, Insane. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Ghâm Ainsworth, Male Half-Orc Sorcerer 4
Medium (6'0") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 16 (+3)6 (-2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Pelt Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a small hat to cover his moderate length yellow fur. His eyes are a pleasant yellow.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 5 years old his parents immigrated from the east. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer, Enemies. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Pelt Of Ale, Male Tabaxi Druid 3
Medium (5'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 15
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 70 pp.


Social Check DCs


Bertram Altham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears blue cloth garments or leather armor. He has a small bristly mustache and wavy golden hair. He has a dull look in his hazel eyes.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north to a Masseuse, Bertram learned a great deal about his father's area of expertise. Cursed with vampirism at a very young age, Bertram has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and to be a butcher again

Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Altham, Male Human Rogue 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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