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NPC Generator

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Advanced [show]


Alex Burton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a quarterstaff. His hair is greying and his face has many wrinkles. He has gleaming, smiling brown eyes.

Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: To be a Merchant again; and sabotage a competitor

Ideals: Justice, Philantrophist. Flaws: Insane. Bonds: Nature, Job. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Alex Burton, Male Human Cleric 11
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 82 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 210 pp.


Social Check DCs


Medrash Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy brown suit. He sports a flattop crest cut. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is content; and he is terrified, and will act out of fear

Ideals: Justice, Gifted. Flaws: Fearful, Mundane. Bonds: Attractive, Guardian. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Medrash Jharthraxyn, Male Dragonborn Sorcerer 12
Medium (6'3") Dragonborn, Neutral Good (CR 12)
Armor Class 11
Hit Points 34 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Deception +4, Survival +5
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Terran
Attacks Melee +9 / 3d10+5, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of bows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has wavy silver hair. His eyes are amber and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: Dalgal was born in the north. At a young age he loved to build and create. His arcane abilities were realized during a raid on his village. He left for the north, certain he would find work there.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting, Gifted, Persistence. Flaws: Mundane. Bonds: Nature, Immigrant. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Dalgal Bloodkith, Male Dwarf Ranger 5
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 16 (+3)10 (+0)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Goblin, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Hupe Underbough, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. He has dyed his greying red hair a little too much giving a sharp red color. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Hupe Underbough, Male Halfling Adept 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 16
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Intimidation +5, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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