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NPC Generator

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Advanced [show]


Feldûsh Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man typically wears blue cloth garments or leather armor. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his father was called into army service. Feldûsh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Gifted. Bonds: Job, Military, Adventurer, Guardian. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Feldûsh Tatum, Male Half-Orc Adept 4
Medium (5'11") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Red garnet (130 gp). Black pearl (900 gp). 1 Half-Plate. 1 Breastplate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Carrie Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes peer out from beneath his top white hat.

Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a desert tribe. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Insane, Fearful. Bonds: Nature, Debt, Enemies. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Carrie Floshem, Male Half-Elf Barbarian 1
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4

Possessions: Malachite (15 gp).


Social Check DCs


Beloril Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length black hair. His gray unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Artistic, Logical. Flaws: Disease, Insane. Bonds: Job. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Beloril Morigak, Male Dwarf Monk 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 20 (+5)14 (+2) 18 (+4)6 (-2)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Chay Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man typically wears brown cloth garments or leather armor. His clothes are grease stained in places. His brown hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chay is combative with any and all who dare try his patience in the slightest.

History: Chay was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Chay abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural halfling artifacts is his passion

Ideals: Justice. Flaws: Racist. Bonds: Poor, Immigrant, Adventurer. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Chay Goodearth, Male Halfling Expert 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. Alexandrite (1400 gp). Blue star sapphire (400 gp). Deep blue spinel (1400 gp).


Social Check DCs

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