Uraim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a blue tunic with green highlights, and long tan pants that bunch up around his shoes. He keeps his white hair in a pixie cut. His eyes are amber and he is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered north to less war torn lands. He has taken up work as a Engraver and fed both sides of the war false information with the goal of increasing casualties.
Motivation: A strong sense of loyalty to Dwarven people; and he is unsatisfied with his job
Flaws: Insomniac, Disease, PTSD, Racist. Bonds: Poor, Job. Occupation: Engraver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp.
Lance Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has dyed his greying silver hair a little too much giving a sharp silver color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Insane. Bonds: Guardian, Criminal record, Family. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 117 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 18
Languages Common, Abyssal, Aquan, Druidic
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: Carved bone or ivory statuette (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Golden circlet with four aquamarines (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Calcitro Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His auburn hair is braided into rings. He has a dull look in his hazel eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Rich, Slave. Occupation: Jeweler
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp.
Fargas Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is wearing a long, pastel, dusty cloak. He has a hunchback. He has a long red beard with little hanging trinkets. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a very good compulsive liar and kleptomaniac.
History: He was born in a small mountains village. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Criminal record, Nature, Adventurer. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 900 gp.
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