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NPC Generator

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Lvl.
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Seed

Advanced [show]


Percival Mori, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey shirt with thin yellow vertical stripes and violet pants. His black hair is lengthy and is close to two feet long. His eyes are blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.

History: He is a Maurezhi in disguise. His martial abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Adventurer, Has a crush. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Percival Mori, Male Human Wizard 2
Medium (6'2") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 8000 cp. 6 Acid flasks.


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of strength on his torso. His white fur is lengthy. His eyes are likewise amber.

Personality: Confrontational and typically high on some drug or another. The war was a terrible time for him, and Great does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle.

Ideals: Entrepeneur. Flaws: Addict, Depressed. Bonds: Military, Slave. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Great In the Wind, Male Tabaxi Fighter 7
Medium (6'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: Gold dragon comb with red garnet eye (600 gp). Old masterpiece painting (2000 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Gimûb Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. He has a very tight haircut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Poor, Nature, Family. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Gimûb Weld, Male Half-Orc Aristocrat 13
Medium (6'5") Half-Orc, True Neutral (CR 13)
Armor Class 9
Hit Points 98 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +4

Possessions: 1000 gp. Citrine (20 gp). Deep green spinel (140 gp). Fire opal (700 gp). Hematite (16 gp). Deep blue spinel (1100 gp). Red garnet (140 gp). Tiger eye turquoise (16 gp). 1 Medium magic item.


Social Check DCs


Guy Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple yellow line shooting up and back down. He is bristling with hidden weapons, mostly tridents and halberds. His hair, while still mostly auburn, has prominent grey streaks. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends

Ideals: Disciplined. Bonds: Criminal record, Adventurer, Poor. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Guy Yorke, Male Human Commoner 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3

Possessions: 70 gp. Freshwater pearl (15 gp).


Social Check DCs

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