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NPC Generator

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Advanced [show]


Bhevek Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He has a penchant for wearing a ring with an oversized amber on his right hand. His hair, while still mostly white, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has been saving his money to try and buy his sister's freedom.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Disciplined, Persistence. Bonds: Rich, Job, Family. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Bhevek Quickstep, Male Halfling Expert 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +6, History +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Merihim Talent, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: Merihim was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Merihim Talent, Male Tiefling Druid 8
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 4000 sp.


Social Check DCs


Gimgen Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this northern man wears a worn and beaten armor. His golden hair is kept up in a ponytail inside a broad hat. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the south was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Gimgen Holderhek, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)8 (-1) 18 (+4)13 (+1)
Skills Intimidation +3, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Lewis Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple yellow line shooting up and back down. He has a moderate pudge and is not very fit. His black hair is kept up in a ponytail inside a broad hat. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Fisher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: To be a Seamstress again.

Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Job. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Lewis Harper, Male Human Cleric 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 100 sp. Brown-green garnet (160 gp).


Social Check DCs

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