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NPC Generator

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Advanced [show]


Three Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of hammers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown fur is heavily combed to the right. He has gleaming, smiling copper eyes.

Personality: Three is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Bowyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a stylist and was forced into it by his family

Ideals: Fighting, Extrovert, Gifted. Bonds: Slave, Family. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Three Blossom, Male Tabaxi Druid 11
Medium (6'2") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1400 gp. Jasper (60 gp). Violet garnet (500 gp). Azurite (12 gp). Brown-green garnet (130 gp). Azurite (12 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Koeth Horineth, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue coat over a grey low-cut shirt, and a top hat upon his head. His red hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His mother raised him in a mountain cabin. He worked as a nervous Seamstress and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Bonds: Job, In love, Nature, Has a crush, Religious. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

Koeth Horineth, Male Elf Aristocrat 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Lapis lazuli (5 gp). Citrine (80 gp). Citrine (80 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Druuk Digby, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his brown hair up in a very large beehive style do. He has blue eyes.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: He was born in the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Druuk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Druuk. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Criminal record. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Druuk Digby, Male Half-Orc Commoner 3
Medium (6'2") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Henry Addington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a tan suit, black shirt, and brown tie. His silver hair is unkempt and raggedy. He has hazel eyes and a tan hat with a black feather.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Sailor profession.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and he is unsatisfied with his job

Flaws: Ugly, Insane. Bonds: Immigrant, Poor, Job. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Henry Addington, Male Human Warrior 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)18 (+4) 15 (+2)12 (+1)
Skills Arcana +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Giant, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp.


Social Check DCs

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