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NPC Generator

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Advanced [show]


Andram Art, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a black vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Andram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Ugly, Insomniac, Mundane. Bonds: Nature. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Andram Art, Male Tiefling Adept 9
Medium (5'4") Tiefling, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 63 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Bookbinder uniform. His hair is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a Knight, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Bookbinder. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and to be a knight again

Flaws: Insane, Shy. Bonds: Job, Poor, In love. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fargrim Torunn, Male Dwarf Sorcerer 5
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 200 gp. Tiger eye turquoise (8 gp). Red garnet (110 gp). Hematite (8 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His black fur is still thick. His yellow eyes peer out from beneath his small black hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.

History: Seven was raised in a hard working conservative environment. Seven liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Junk Dealer like his father before him.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Antagonistic, Addict. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Seven In Woods, Male Tabaxi Commoner 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Terran, Goblin
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 300 gp. Jet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of whips on his belt, each one with a topaz on the hilt. He has a small bristly mustache and wavy auburn hair. He has amber eyes and a black hat with a brown feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Philantrophist. Bonds: Poor. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Hugh Alfonso, Male Half-Elf Warlock 8
Medium (5'2") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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