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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gomory Bradly, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now spends his time doing works of charity.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Debt. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Gomory Bradly, Male Human Fighter 11
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 57 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)14 (+2) 16 (+3)17 (+3)
Skills Acrobatics +7, Performance +7
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7

Possessions: 3000 gp. White opal (1200 gp).


Social Check DCs


Halimath Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a simple white robe with brown stripes complete with hood. His white hair is still thick. His eyes are a pleasant blue.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered music. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Religious. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Halimath Heiser, Male Half-Elf Paladin 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)17 (+3) 12 (+1)18 (+4)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Giant, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp.


Social Check DCs


Cockaby Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a green tunic with pastel highlights, and long tan pants that bunch up around his shoes. He is bristling with hidden weapons, mostly monstrous two handed axes and spears. His black hair is long and unkept. His eyes are hazel and catlike.

Personality: Cockaby speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Criminal record, Military, Job. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Cockaby Fapplestamp, Male Gnome Warrior 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)18 (+4) 16 (+3)19 (+4)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Ignan, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +6

Possessions: 16000 cp. Rhodochrosite (10 gp). Black pearl (300 gp). Blue sapphire (400 gp).


Social Check DCs


Crampernap Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Hunter. He is muscular with a powerful set of arms. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Crampernap was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Cynical, Impulsive. Bonds: Attractive, Religious, Adventurer. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Crampernap Shadowcloak, Male Gnome Rogue 3
Small (3'8") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 2300 sp. Chrysoberyl (150 gp).


Social Check DCs

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