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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Howard Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His red hair is matted, messy, and big. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Halfling conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Shy, Racist, Mundane. Bonds: Slave. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Howard Brushgather, Male Halfling Rogue 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 18 (+4)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Thomas Dayton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. His brown hair is cut short. His half smiles and gray eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He left for the south, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Attractive, Immigrant, Job. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Dayton, Male Human Barbarian 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 69 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 11 (+0)18 (+4)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gennal Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly tridents and sais. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He enjoys reading and quiet.

History: Gennal was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Wants to open a new tavern; and a rival would like him out of the picture

Ideals: Fighting, Logical. Bonds: Criminal record, Job. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Gennal Meliamne, Male Elf Fighter 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)11 (+0) 16 (+3)14 (+2)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +6

Possessions: 30 gp. Red spinel (120 gp).


Social Check DCs


Stannor Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a robe, a symbol of death around his neck, and a rapier on his belt. He is tall, broad shouldered and powerfully built. His black hair is singed and shortened. He has violet eyes and a grey hat with a blue feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a daughter. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Greedy, Fearful. Bonds: In love. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Stannor Copperkettle, Male Halfling Warrior 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs

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