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Einkil Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and has the majority of his body covered in plate. His left leg appears badly burned and disfigured. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a wizard, Einkil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Einkil was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Einkil's father didn't care for him much, and the feeling was mutual. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Einkil Loderr, Male Dwarf Cleric 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 106 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Religion +6, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Gold dragon comb with red garnet eye (1800 gp).


Social Check DCs


Flask Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear black tank tops with grey pants. He has wavy red fur. He has copper eyes.

Personality: He is overprotective of those who hire his services. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He is a Slaad in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Athletic, Optimist. Bonds: Guardian, Adventurer, In love. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Flask Of Clay, Male Tabaxi Paladin 7
Medium (5'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)11 (+0) 15 (+2)19 (+4)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Deep green spinel (150 gp). Azurite (9 gp). Bloodstone (30 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has brown eyes and a yellow hat with a brown feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.

History: Nuraval was born the youngest of three triplets. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Gifted. Bonds: Nature, Family, Criminal record. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Nuraval Rakankrak, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Cask Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. His gray fur is kept up in a ponytail inside a feathered hat. His eyes are likewise copper. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Locksmith. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: Cask was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Locksmith.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he is unsatisfied with his job

Ideals: Pacifist. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Cask Fang, Male Tabaxi Sorcerer 10
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 14 (+2)19 (+4)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1700 gp. Jeweled electrum ring (5000 gp).


Social Check DCs

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