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NPC Generator

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Advanced [show]


Beloril Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Map Maker in town.

History: Beloril hails from a village terrorized by drow. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Beloril Fallack, Male Dwarf Paladin 4
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Ahrim Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His fierce gold eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich northern family. Ahrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Job. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Ahrim Entropy, Male Tiefling Expert 12
Medium (6'2") Tiefling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 58 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)10 (+0) 16 (+3)16 (+3)
Skills Arcana +4, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Sapphire pendant on gold chain (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his red fur well, parting it to the left. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Laborer in town.

History: He was born in the south, but his parents moved at a very young age to the north. He helped his mother out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Flaws: Insomniac. Bonds: Job, Immigrant, Adventurer. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trail Plume, Male Tabaxi Expert 5
Medium (5'5") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6

Possessions: 700 gp.


Social Check DCs


Balimaar Langley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He has styled his blonde hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves music and to teach people music more than just about anything. He also has developed a complete distrust of the Gardener profession.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has drifted from career to career and currently works as a Mortician.

Motivation: Sabotage a competitor; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Balimaar Langley, Male Human Expert 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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