Kassoon
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NPC Generator

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Advanced [show]


Hamil Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His white hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Shy, Lazy. Bonds: Immigrant, Rich. Occupation: Seamstress

Voice: Laughs frequently while speaking

Attributes [hide]

Hamil Wildcloak, Male Halfling Commoner 5
Small (3'3") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 9 (-1)17 (+3)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Orc, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Percival Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing a long, grey cloak. His skin is also unnaturally pale. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His green eyes peer out from beneath his top grey hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. In his 13th year, his parents were killed by a dire rats raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Enemies, Slave. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Percival Teinithra, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2000 cp.


Social Check DCs


Delg Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this southern man wears dull red sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He wears a Stetson hat to hide his balding. His eyes are blue and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Delg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Delg's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Delg Bigtoe, Male Dwarf Warlock 6
Medium (4'5") Dwarf, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His gray fur is braided into rings. He has green eyes.

Personality: Emerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Family, Poor, Job. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Emerald Of Dragons, Male Tabaxi Sorcerer 6
Medium (6'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Deception +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp.


Social Check DCs

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