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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rimple Gummen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Rimple would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the south. He worked as a nervous Body Guard and found it very stressful. He has achieved small success as a Body Guard.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Flaws: Cynical, Mundane. Bonds: Military, Immigrant, Job. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Rimple Gummen, Male Gnome Cleric 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Abyssal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp.


Social Check DCs


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His orange fur is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south, but his parents moved at a very young age to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and to be a ruler again

Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Job, Immigrant. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Windy Timber, Male Tabaxi Monk 9
Medium (5'7") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1700 gp. Brass mug with jade inlays (100 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light black in addition to tight pants. His golden hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Glim was born the youngest of three triplets. Glim was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Layabout. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Bonds: Attractive, Family, Immigrant. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Glim Offund, Male Gnome Aristocrat 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Magnifying glass.


Social Check DCs


Travok Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes peer out from beneath his top white hat.

Personality: Calm and collected, he is a well trained Spice Merchant. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions.

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Job, Religious. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Travok Bigtoe, Male Dwarf Monk 8
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 80 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 20 (+5)11 (+0) 11 (+0)8 (-1)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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