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NPC Generator

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Advanced [show]


Ahrim Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His dark red hair is smooth and relatively long. His half smiles and red eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Engraver in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Engraver soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Passionate. Flaws: Mundane. Bonds: Attractive, Job, Slave. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Ahrim Fluke, Male Tiefling Wizard 12
Medium (6'10") Tiefling, True Neutral (CR 12)
Armor Class 12
Hit Points 28 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)18 (+4) 11 (+0)11 (+0)
Skills Nature +8, Religion +8
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Celestial, Goblin
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 3000 gp. A roughly beaten golden orb (160 gp). Fire opal pendant on a fine gold chain (1400 gp). Fire opal pendant on a fine gold chain (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Solid gold idol (600 gp).


Social Check DCs


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a long, brown cloak. His whole body is exceptionally muscular. He keeps his yellow fur in a flapper bob. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Spring was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and to prove his worth to the world

Flaws: Addict, Impulsive, Depressed. Bonds: Immigrant, Attractive. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Spring In the Wind, Male Tabaxi Barbarian 10
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 90 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 2000 gp.


Social Check DCs


Spear Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in earthy colors with a black and tan handkerchief worn on his left side. His fur is cut close to his head. His eyes are blue and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Hunter soon after.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich, In love. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Spear Grass, Male Tabaxi Druid 8
Medium (6'2") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1400 gp. Blue quartz (10 gp). Star rose quartz (30 gp). Rich purple corundum (800 gp). Violet garnet (1400 gp).


Social Check DCs


Einkil Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. His red hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He comes from a rich western family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has built up a small fortune and can afford his own way.

Motivation: He has decided he is irredeemable; and money/treasure

Ideals: Persistence. Flaws: Insane. Bonds: Rich, Immigrant, Attractive, Criminal record. Occupation: Server

Voice: Old Prospector

Attributes [hide]

Einkil Brazzik, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 260 gp.


Social Check DCs

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