Joser Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He keeps his long chestnut hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north; and he is unsatisfied with his job
Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 70 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Alexandrite (1200 gp). Amber (140 gp). Deep blue spinel (1200 gp). Moss agate (8 gp). Sardonyx (20 gp). Lapis lazuli (8 gp).
Ghûra Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His white hair and beard is wavy and long. His amber unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Ghûra grew up listening to his father's many stories. He worked as a nervous Healer and found it very stressful. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He has money and likes to spend it.
Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Auran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: Cloth of gold vestments (140 gp). Silver comb with moonstones (900 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Minor magic item.
Ur-Lasu Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He very much looks the part of a Spy. He wears a Stetson hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of eastern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He struck the Spy job and began his own company from there.
Motivation: To be a Servant again; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Spy
Voice: Pronounces O like U
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 20000 cp. 1 Minor magic item.
Nuraval Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and blue robe with the hood down. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. With bright blonde hair and a scraggly beard. His brown eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nuraval took refuge in the ruined castle and found the beat up axe and armor he uses now. He's since become an addict/alcoholic.
Motivation: He seems to be bored by most things; and he is content
Flaws: Insane, Shy, Addict, Mundane. Bonds: Nature. Occupation: Stylist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6
Possessions: 4000 sp. Golden pearl (90 gp). Chrysoprase (40 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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