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NPC Generator

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Advanced [show]


Ralf Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, marred by sweets. He has no hair. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of goblins once and for all.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and many goblins want him driven away

Flaws: Ugly, Insomniac. Bonds: Enemies, Poor, Adventurer. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Floshem, Male Half-Elf Wizard 15
Medium (5'11") Half-Elf, True Neutral (CR 15)
Armor Class 13
Hit Points 82 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)18 (+4) 16 (+3)16 (+3)
Skills Nature +9, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Sylvan, Terran, Infernal, Auran
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17444444321

Possessions: 7000 gp. Onyx (80 gp). Iolite (80 gp). Chalcedony (80 gp). Amethyst (150 gp). 1 Medium magic item.


Social Check DCs


Left-Handed Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. His fur is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of western immigrants he idolized his mother. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Slave. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Left-Handed Treat, Male Tabaxi Bard 4
Medium (5'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 17000 cp. 1 Healer’s kit. 1 Magnifying glass. 1 Bullseye lantern. 1 Simple lock.


Social Check DCs


Shane Middleton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. He has gleaming, smiling amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Opinionated. Flaws: Ugly. Bonds: Slave, Family, Military. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Shane Middleton, Male Human Bard 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 18 (+4)10 (+0)
Skills Medicine +6
Senses Passive Perception 14
Languages Common, Giant, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 600 sp.


Social Check DCs


Aelar Goltorah, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.

History: Aelar hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Opinionated. Flaws: Ugly, Hedonist. Bonds: Enemies. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Aelar Goltorah, Male Elf Warrior 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 40 pp. Jet (50 gp).


Social Check DCs

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