Aerdeth Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with deerstalker hat. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.
Motivation: Sabotage a competitor; and to be a dyer again
Ideals: Disciplined. Bonds: Rich, Immigrant, Job. Occupation: Bookbinder
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp.
Ombul Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly auburn, has prominent grey streaks. His eyes are brown.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his mother.
History: Ombul hails from a village terrorized by orcs. When Ombul reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 12 years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Entrepeneur. Bonds: Attractive, Job, Enemies, Military. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 56 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 5000 sp. Jade (110 gp). Sard (40 gp). Golden pearl (110 gp). Chalcedony (40 gp).
Veit Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear grey pants and tee shirts. His brown hair is braided into rings. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is an amazing painter.
History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Marshal. He has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and further expansion of business
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 7000 cp.
Takra Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy black suit. His chestnut hair has been sun bleached extensively. This blue eyed northerner is not easily forgotten.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Takra was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Bonds: Attractive, Poor, Criminal record, Enemies, Family. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. Zircon (40 gp).
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