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NPC Generator

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Advanced [show]


Zaffrab Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. He wears a feathered hat to hide his balding. His half smiles and blue eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can't help but pocket interesting objects he comes across

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Rich. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Zaffrab Fapplestamp, Male Gnome Rogue 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 20000 sp. Tourmaline (150 gp). Aquamarine (800 gp). Eye agate (5 gp). 4 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Wymar Stansfield, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 9 years later his spouse died after the birth of his son. Heartbroken, Wymar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Flaws: Ugly, Insomniac. Bonds: Family, Poor, In love. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Wymar Stansfield, Male Human Rogue 6
Medium (5'8") Human, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears violet cloth garments or leather armor. He wears his hair in dreadlocks. His eyes are hazel and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Spy, who enjoyed hunting, Clerebold was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He desires power and/or immortality; and to clean up the streets

Ideals: Optimist. Flaws: Emotional. Bonds: Nature, Guardian, Adventurer. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Clerebold Blackwood, Male Human Warrior 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)10 (+0) 15 (+2)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 110 gp. Jade (120 gp).


Social Check DCs


Bucklal Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He keeps his golden hair in a flapper bob. His thin eyebrows rest above his beady gray eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of illithids; and further expansion of business

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Bucklal Shadowquick, Male Halfling Paladin 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 64 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)17 (+3) 15 (+2)15 (+2)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Undercommon, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Amethyst (80 gp). Golden yellow topaz (1300 gp). Bloodstone (70 gp). Black opal (1000 gp).


Social Check DCs

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