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NPC Generator

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Advanced [show]


Barendd Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a grey poncho over his likewise colored trousers and shirt. His long black hair reaches down to his waist. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Barendd embodies much of what other species detest in the Dwarves. He does not trust anyone and sleeps with one eye open.

History: Born in the east to a Barkeep, Barendd learned a great deal about his mother's area of expertise. His childhood dream was to be a Stableman, but he was a colossal failure. He inherited the family business which he has now maintained for 5 years.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Job. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Barendd Foamtankard, Male Dwarf Barbarian 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills History +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Goblin, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Beast Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His red fur is slicked back into a classic pompadour. He has yellow eyes and a pastel hat with a green feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Beast and his spouse have recently divorced.

Motivation: A deep hatred of drow; and his religion dominates his actions

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Military, Religious, Enemies. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beast Of Ivory, Male Tabaxi Druid 12
Medium (6'8") Tabaxi, Lawful Good (CR 12)
Armor Class 13
Hit Points 64 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)18 (+4) 18 (+4)16 (+3)
Skills Arcana +8, Nature +8
Senses Passive Perception 14
Languages Common, Giant, Aquan, Celestial, Draconic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654433200

Possessions: 2000 gp. Red spinel (50 gp). Amber (50 gp). White pearl (50 gp). Deep green spinel (50 gp). Tourmaline (50 gp). Silver pearl (50 gp). Violet garnet (1500 gp). Sardonyx (40 gp). Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs


Anselm Davenport, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is chestnut and curly. His eyes are likewise brown. His teeth are white and perfect.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end

Ideals: Athletic, Disciplined, Fighting. Bonds: Attractive, Military. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Anselm Davenport, Male Human Expert 7
Medium (5'9") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6

Possessions: 300 gp.


Social Check DCs


Azaki Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his sai. With bright red hair and a scraggly beard. His gray eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: His religion dominates his actions.

Flaws: Impulsive. Bonds: Military, Religious. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Azaki Zheng, Male Half-Elf Wizard 3
Medium (5'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs

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