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NPC Generator

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Advanced [show]


Enialis Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tan coat over a black low-cut shirt, and a Stetson hat upon his head. With a patchy white beard and wild white hair. His amber eyes peer out from beneath his Stetson tan hat.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Fearful. Bonds: Guardian, Poor, Nature, Adventurer. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Enialis Bohm, Male Half-Elf Wizard 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)13 (+1) 17 (+3)16 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp.


Social Check DCs


Hugh Law, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his right hand. His black hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. Some 6 years later his spouse died after the birth of his son. Heartbroken, Hugh never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Artistic. Flaws: Insomniac. Bonds: In love, Religious. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Law, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp.


Social Check DCs


Kite Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. He is physically well-built. His red fur is lengthy and is close to two feet long. His fierce green eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a very good compulsive liar and kleptomaniac.

History: He was born in the south, but his parents moved at a very young age to the west. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker. Bonds: Rich, Criminal record, Immigrant. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Kite Paws, Male Tabaxi Ranger 18
Medium (6'0") Tabaxi, Neutral Evil (CR 18)
Armor Class 13
Hit Points 109 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)18 (+4) 14 (+2)13 (+1)
Skills Performance +7
Senses Passive Perception 12
Languages Common, Draconic, Sylvan, Goblin, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1603221

Possessions: 18000 gp. Malachite (16 gp). Blue diamond (8000 gp). Amber (100 gp). Red spinel (100 gp). Peridot (80 gp). Rhodochrosite (16 gp). Rich purple corundum (1300 gp). 1 Major magic item.


Social Check DCs


Brug Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red tunic with yellow highlights, and long brown pants that bunch up around his shoes. His hair is auburn, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: Brug was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.

Motivation: He desires power and/or immortality.

Ideals: Justice. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Brug Skelton, Male Half-Orc Sorcerer 4
Medium (5'1") Half-Orc, Neutral Good (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 29000 sp.


Social Check DCs

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