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NPC Generator

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Advanced [show]


Erias Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His brown hair is cut jaggedly and amateurishly. His green eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Shy. Bonds: Poor, Immigrant, Religious, Mentor. Occupation: Navigator

Voice: American accent

Attributes [hide]

Erias Loderr, Male Dwarf Monk 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp.


Social Check DCs


Raymond Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man wears many layers of old clothing at all times. His clothes are grease stained in places. He sports a flattop hair cut. This gray eyed southerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.

Motivation: He seems to be bored by most things; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly, Cynical, Shy. Bonds: Poor, Immigrant. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Raymond Toti, Male Half-Elf Expert 9
Medium (4'11") Half-Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Giant
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jabbie Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and is well dressed, constantly wearing a white suit, green shirt, and red tie. His left leg appears badly burned and disfigured. His golden hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He feeds upon the attention of others.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Jabbie was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Flaws: Addict. Bonds: Attractive, Religious, Enemies. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Jabbie Boondiggles, Male Gnome Warrior 14
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 82 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Insight +6, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 3000 gp. Eye agate (5 gp). White opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Guile, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears brown leather gloves, a brown jacket, and tight pants. He has dyed his greying red hair a little too much giving a sharp red color. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Balam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Depressed, Racist. Bonds: Military. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balam Guile, Male Tiefling Ranger 12
Medium (5'11") Tiefling, Lawful Evil (CR 12)
Armor Class 11
Hit Points 59 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 14 (+2)18 (+4)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. An abacus with copper, silver and gold markers (100 gp). Old masterpiece painting (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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