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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Naal Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is renowned for his bright green suits and hats. He has wavy chestnut hair. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Naal studied abroad. From there he went from mercenary job to mercenary job. He was granted necromantic powers by his dying sister.

Motivation: Meet up once more with his childhood friend; and to share knowledge with the world

Ideals: Joker, Gifted, Logical. Flaws: Sensitive. Bonds: Adventurer. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Naal Iranapha, Male Half-Elf Monk 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 11 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)10 (+0) 11 (+0)11 (+0)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Erky Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black shirt with thin tan vertical stripes and grey pants. His silver hair is lengthy and is close to two feet long. His hazel eyes dart from person to person.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Banker business at a young age. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Rich, Attractive. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Erky Gimlen, Male Gnome Aristocrat 8
Small (3'5") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 79 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His brown hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Detective business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter; and expand his business

Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Dain Aranore, Male Dwarf Warlock 3
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp. Silver pearl (120 gp).


Social Check DCs


Flame Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears white leather gloves, a white jacket, and tight pants. He wears his lavender fur up. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Flame liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Flame Wind, Male Tabaxi Rogue 10
Medium (5'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 67 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 13 (+1)20 (+5)
Skills Animal Handling +5, Persuasion +9
Senses Passive Perception 11
Languages Common, Giant, Terran, Celestial
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1200 gp. Carnelian (60 gp). Coral (50 gp). Zircon (60 gp). Jet (50 gp).


Social Check DCs

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