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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Charles Payton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports brown clothing, slightly heavier than average wear. He wears his chestnut hair up in a very large beehive style do. His eyes are a pleasant amber.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: He was raised in a forest tribe. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted, Justice. Bonds: Adventurer, Nature. Occupation: Weaver

Voice: American accent

Attributes [hide]

Charles Payton, Male Human Aristocrat 10
Medium (5'9") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)18 (+4) 13 (+1)13 (+1)
Skills Deception +5, Investigation +8
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Elven, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His top hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Adventurer, Mentor. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Odo Morton, Male Human Aristocrat 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +7, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 120 pp. Jeweled gold crown (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp).


Social Check DCs


Theodoric Brent, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green armored body suit, with a simple black line shooting up and back down. His tied-back hair is silver. His hazel eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Retire the richest man in the south; and he has money and likes to spend it

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Theodoric Brent, Male Human Rogue 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Red-brown spinel (160 gp).


Social Check DCs


Gorfel Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. He has a small bristly mustache and wavy silver hair. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Gorfel embodies much of what other species detest in the Half-Orcs. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gorfel Tinley, Male Half-Orc Monk 5
Medium (5'9") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Insight +2, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Golden pearl (70 gp). Black pearl (1300 gp). Obsidian (6 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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