Brottor Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. He keeps his long golden hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Brottor was born the youngest of three triplets. His family was turned out during the war. He and his family wandered east to less war torn lands. He struck the Baker job and began his own company from there.
Motivation: Marry his brother to traveling adventurers; and wants to raise his children well
Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Poor, Family, Job. Occupation: Baker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pikar Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. He wears his blonde hair up in a very large beehive style do. His gray eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and to unite with his brother
Ideals: Joker, Gifted. Bonds: Immigrant, Job, Family. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 22 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp. Eye agate (9 gp). Black pearl (300 gp). Iolite (40 gp). Pink pearl (50 gp).
Mûzglob Ogden, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears green cloth garments or leather armor. He has styled his silver hair well, parting it to the right. His face is scarred and worn.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mûzglob is combative with any and all who dare try his patience in the slightest.
History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mûzglob fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Justice, Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Blue quartz (16 gp). Banded agate (16 gp). White opal (1100 gp). Malachite (16 gp).
Henk Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a white poncho over his likewise colored trousers and shirt. His blonde hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Regain custody of his daughter.
Flaws: Ugly, Insane, Secretive, Shy. Bonds: Nature. Occupation: Performer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 52 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
