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NPC Generator

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Advanced [show]


Anselm Gracey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple yellow robe with grey stripes complete with hood. His golden hair is cut short. His brown eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Racist. Bonds: Rich, Adventurer, Job. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Anselm Gracey, Male Human Adept 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +6, Deception +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Zephan Covert, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, black, dusty cloak. He keeps his white hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He struck the Ploughman job and began his own company from there.

Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world

Ideals: Justice, Opinionated, Gifted, Impeccable. Bonds: Job. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Zephan Covert, Male Tiefling Aristocrat 9
Medium (5'0") Tiefling, Neutral Good (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)17 (+3) 12 (+1)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Elven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Altho High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. He has a chestnut handlebar mustache and slicked back chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 5 years old his parents immigrated from the north. He was taken from his home at a very young age. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Immigrant, Slave. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Altho High-hill, Male Halfling Sorcerer 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)17 (+3) 9 (-1)11 (+0)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Auran, Undercommon, Druidic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 4000 sp.


Social Check DCs


Cloud Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man dresses like a well dressed Junk Dealer does. His clothes are grease stained in places. His black fur is lengthy and is close to two feet long. This copper eyed easterner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: Cloud was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Flaws: Secretive. Bonds: Job, Poor, Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Cloud Of Shadows, Male Tabaxi Paladin 6
Medium (5'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 9 (-1)15 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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