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NPC Generator

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Advanced [show]


Nimble Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He has a large yellow mantle and cape that has been intricately interwoven into his tan robe. He wears a colorful flower in his yellow fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast mountains. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: To pay off his debts; and he wants to meet his childhood hero

Flaws: Selfish. Bonds: Attractive, Nature, Adventurer, Debt. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Nimble Mist, Male Tabaxi Fighter 3
Medium (5'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Raer Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple red robe with tan stripes complete with hood. His long black hair is drawn into a two foot long braid. His eyes are blue and beady.

Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Military, Nature. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Raer Yaeldrin, Male Elf Paladin 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)17 (+3) 11 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs


Anverth Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely green suit with white socks and a vest with buckled shoes. He sports a flattop hair cut. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Anverth grew up listening to his mother's many stories. Anverth was born on a far northern island where he grew up under the tutelage of his mother, an expert Jeweler. He is searching for what he claims is his rightful reward.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Anverth Umbodoben, Male Gnome Aristocrat 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 40 pp.


Social Check DCs


Don Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly nunchakus and falchions. His white hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Don was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He struck the Merchant job and began his own company from there.

Motivation: Sabotage a competitor; and to reunite with his old friends

Flaws: Impulsive. Bonds: Criminal record, Job, Poor, Adventurer. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Don Adler, Male Half-Elf Monk 8
Medium (5'4") Half-Elf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 18 (+4)15 (+2)
Skills Stealth +3, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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