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NPC Generator

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Advanced [show]


Kelter Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair, while still mostly blonde, has prominent grey streaks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Kelter studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Laborer

Voice: French accent

Attributes [hide]

Kelter Goldfound, Male Halfling Aristocrat 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ozyman Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He has a moderate pudge and is not very fit. His black hair has been sun bleached extensively. He wears a mask on his face.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ozyman hails from a village terrorized by drow. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: Many drow want him driven away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Bonds: Enemies, Family, Criminal record. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Ozyman Tosscobble, Male Halfling Adept 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 9 (-1)11 (+0)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Auran, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Banded agate (8 gp). Deep green spinel (130 gp). Alexandrite (1500 gp). 1 Minor magic item.


Social Check DCs


Laucian Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a yellow broad hat and yellow clothes. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His broad hat is riddled with cuts and holes. His hazel unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Logical. Flaws: Ugly, Disease, Mundane. Bonds: Rich, Military. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Laucian Gentry, Male Half-Elf Paladin 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Paymon Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his lance. His hair is dark red, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Religious. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

Paymon Ecstasy, Male Tiefling Commoner 6
Medium (5'6") Tiefling, Lawful Good (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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