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NPC Generator

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Lvl.
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Seed

Advanced [show]


Medrash Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He is portly but not overly obese. He has styled his gold crest well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: Expand his business; and his relatives are trying to arrange a marriage

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Family, Job. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Medrash Xephyrbahnor, Male Dragonborn Cleric 8
Medium (6'5") Dragonborn, Chaotic Good (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1000 gp.


Social Check DCs


Solomon Ramsey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a grey Stetson hat and grey clothes, marred by teas. His auburn hair is cut short with large spiked bangs in the front. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not trust anyone and sleeps with one eye open.

History: Solomon was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and he is a bit of a kleptomaniac

Flaws: Ugly, Insomniac. Bonds: Criminal record, Family, Rich, Adventurer. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Solomon Ramsey, Male Human Rogue 2
Medium (5'9") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 18 (+4)14 (+2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Gardain Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. His red hair is heavily combed to the right. His eyes are gray and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not trust anyone and sleeps with one eye open.

History: Born in the east to a Doctor, Gardain learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Job, Criminal record. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Gardain Goldfinder, Male Dwarf Expert 7
Medium (4'5") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 62 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 20 (+5)12 (+1) 14 (+2)14 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 3000 sp. Eye agate (16 gp).


Social Check DCs


Jabbie Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy chestnut hair. His fierce hazel eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the west. A gifted student he started as a Map Maker, but he got bored and became a Beggar. He has worked as a Beggar like his mother before him.

Motivation: Further expansion of business.

Ideals: Passionate, Philantrophist. Bonds: Poor, Job. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Jabbie Nackle, Male Gnome Paladin 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 sp. Brown-green garnet (160 gp).


Social Check DCs

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