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NPC Generator

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Lvl.
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Advanced [show]


Patrick Barclay, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. With bright red hair and a scraggly beard. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the east. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Miner for hire.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Job. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Patrick Barclay, Male Human Adept 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 10 (+0)18 (+4)
Skills Persuasion +7, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Delebean Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, yellow cloak. His silver hair is thinning but still full. His green eyes have a joyful gleam in them most of the time.

Personality: Delebean is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has drifted from career to career and currently works as a Glassblower.

Motivation: Wants his loneliness to end; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Justice. Flaws: Depressed. Bonds: Military, Job, Has a crush. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Delebean Bafflestone, Male Gnome Monk 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Habor Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light brown in addition to tight pants. He sports a flattop hair cut. He has a dull look in his gold eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Habor grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Habor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Habor. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Flaws: Insomniac. Bonds: Adventurer, Criminal record. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Habor Liberty, Male Tiefling Fighter 7
Medium (6'6") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)12 (+1) 16 (+3)15 (+2)
Skills Athletics +3, Survival +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +6

Possessions: Just what you see.


Social Check DCs


Kelter Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His tied-back hair is blonde. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Shoemaker business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Shoemaker.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Philantrophist, Fighting. Flaws: Terse. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Kelter Brightmoon, Male Halfling Paladin 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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