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NPC Generator

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Advanced [show]


Damakos Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in black turtlenecks beneath a brown coat with blue slacks. His blue hair is slicked back into a classic pompadour. His eyes are black and he is always smoking a pipe.

Personality: Damakos hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small mountains village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Damakos grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Damakos. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Joker. Bonds: Nature, Criminal record, Debt. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Damakos Fluke, Male Tiefling Ranger 7
Medium (5'5") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp.


Social Check DCs


Arjhan Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His white crest is drawn into a tight pony tail with a butterfly scrunchie. His gold eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business.

Ideals: Joker. Bonds: Job, Immigrant, Slave. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Arjhan Skaarzborroosh, Male Dragonborn Wizard 5
Medium (6'2") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 600 gp. Carnelian (30 gp).


Social Check DCs


Ozyman Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are violet and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. His martial abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Gifted, Fighting. Flaws: Ugly, Addict, Mundane. Bonds: Poor. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Ozyman Wildheart, Male Halfling Druid 15
Small (2'11") Halfling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 90 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Perception +5, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Halfling, Infernal
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 500 pp. Amethyst (80 gp). Jasper (50 gp). Jasper (50 gp).


Social Check DCs


Baradad Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his right hand. His blue crest, when down, is lengthy. His thin eyebrows rest above his beady red eyes.

Personality: Baradad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: Born to a pair of adventurers, Baradad grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: In love, Adventurer. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Baradad Daardendrian, Male Dragonborn Warlock 9
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 9 (-1)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Carved bone or ivory statuette (30 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs

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