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NPC Generator

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Advanced [show]


Glim Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a red collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has dyed his greying red hair a little too much giving a sharp red color. He has violet eyes.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of southern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Shoemaker and occasionally as a mercenary.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Impulsive. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Glim Turen, Male Gnome Druid 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Terran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 20000 sp. Amethyst (110 gp). Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Clerebold Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. He has gleaming, smiling brown eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He also is a firm believer in the manly ideal.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A few years later when the east was not economically sound they moved to his current location. He has never given up on his music dream.

Motivation: To prove his worth to the world; and to pay off his debts

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Clerebold Teinithra, Male Half-Elf Adept 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 10 pp. Tiger eye turquoise (7 gp). Banded agate (7 gp). Smoky quartz (30 gp). Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Olrok Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black tunic with grey highlights, and long red pants that bunch up around his shoes. He is an epitome of beauty. His chestnut hair is heavily combed to the right. He wears a mask on his face.

Personality: Olrok speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a brothel owner, Olrok was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac

Ideals: Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Criminal record, Mentor. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Olrok Chatham, Male Half-Orc Aristocrat 7
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Vrondiss Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy scarlet crest. He wears a grey armored body suit, with a simple blue line shooting up and back down. He has a hunchback. He sports a flattop crest cut. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Vrondiss Skaarzborroosh, Male Dragonborn Barbarian 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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