Tharivol Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. He carries with him a set of crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Tharivol enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tharivol fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Ugly, Insomniac, Antagonistic, Hedonist. Bonds: Poor. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.
Ivellios Floshem, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'11". He wears just a brown suit. He has shaved his head bald. He has a tattooed face.
Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with writing.
History: Ivellios hails from a village terrorized by goblins. Cursed with unlife at a very young age, Ivellios has worked very hard to control his curse. He has never given up on his writing dream.
Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Artistic, Optimist. Flaws: Disease. Bonds: Job, Enemies. Occupation: Seamstress
Voice: French accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 7 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 6 (-2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrik Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a grey collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Spice Merchant business at a young age. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 gp.
Aerdeth Simmons, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and catlike.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Justice. Flaws: Racist. Bonds: Immigrant, In love, Adventurer. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 84 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Druidic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +3
Possessions: 2200 gp. Coral (120 gp). Red spinel (120 gp). Banded agate (9 gp). Malachite (9 gp). Star rose quartz (70 gp). Lapis lazuli (9 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

