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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anselm Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He is physically well-built. His auburn hair is long and unkept. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Flaws: Ugly, Shy. Bonds: Adventurer, Military, Rich. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Anselm Chatham, Male Human Warrior 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)11 (+0) 17 (+3)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4

Possessions: 500 sp.


Social Check DCs


Mordai Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length black hair. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Mordai does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Addict, Depressed. Bonds: Attractive, Military. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Mordai Debauchery, Male Tiefling Adept 8
Medium (6'5") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)17 (+3) 13 (+1)16 (+3)
Skills Athletics +6, Deception +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Wymar Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His silver hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Wymar Shelly, Male Human Druid 11
Medium (6'5") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 94 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)13 (+1) 10 (+0)12 (+1)
Skills Insight +4, Investigation +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 600 gp. Star ruby (700 gp). Fiery yellow corundum (700 gp). Rock crystal (60 gp). Brown-green garnet (40 gp). Fiery yellow corundum (700 gp). Zircon (60 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Druuk Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear grey pants and tee shirts. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are brown.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and doesn't want to be a mayor and was forced into it by his family

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Druuk Melancon, Male Half-Orc Wizard 2
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)7 (-2) 9 (-1)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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