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NPC Generator

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Advanced [show]


Orsik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky blue painted plate armor. He has wavy auburn hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Mason in town.

History: Orsik hails from a village terrorized by illithids. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Mason.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Bonds: Job, Enemies, Criminal record. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Orsik Rumnaheim, Male Dwarf Commoner 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Pikar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Adventurer. His long white hair reaches down to his waist. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Ideals: Justice. Flaws: Impulsive. Bonds: Job, Religious, Enemies. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Pikar TellPenny, Male Halfling Aristocrat 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Terran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 800 sp.


Social Check DCs


Wiggan Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. His silver hair is braided into rings. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He would like to get married and retire; and he is greedy

Ideals: Opinionated. Flaws: Disease. Bonds: Family, Rich, Has a crush. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Wiggan Elderberry, Male Halfling Druid 16
Small (3'3") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 97 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)19 (+4) 15 (+2)9 (-1)
Skills Deception +4, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Aquan, Terran, Gnoll, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 300 pp. Lapis lazuli (4 gp). Eye agate (4 gp). Lapis lazuli (4 gp). Onyx (20 gp). Azurite (4 gp). Amethyst (80 gp). Iolite (20 gp). Star ruby (400 gp). Violet garnet (1100 gp). Rock crystal (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Dayereth Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This man wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. He wears his hair in dreadlocks. His hazel eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: The child of northern immigrants he idolized his father. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by drow. Dayereth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and many drow want him driven away

Flaws: Sensitive. Bonds: Enemies, Immigrant, Nature, Criminal record. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Dayereth Eathalena, Male Elf Monk 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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