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NPC Generator

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Advanced [show]


Modean Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His dark red hair is lengthy. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Modean Victory, Male Tiefling Druid 5
Medium (6'5") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)9 (-1) 15 (+2)17 (+3)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 500 gp. Smoky quartz (60 gp). Sard (60 gp). Banded agate (6 gp). Blue quartz (6 gp).


Social Check DCs


Gennal Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a blue costume with the symbols of death on his torso. Beneath his clothing is a huge mess of scar tissue. His feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gennal lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and to get a good night's sleep

Flaws: Ugly, Insomniac, Shy. Bonds: Slave, Family. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Gennal Blum, Male Half-Elf Monk 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 sp. 1 Antitoxin.


Social Check DCs


Guy Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is kept up in a ponytail inside a small hat. He has violet eyes and a violet hat with a brown feather.

Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is a Jackalwere in disguise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Laborer.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Guy Arnuanna, Male Half-Elf Rogue 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp. 1 Small steel mirror.


Social Check DCs


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears his beige fur up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Seven grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Seven In Woods, Male Tabaxi Paladin 2
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp.


Social Check DCs

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