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NPC Generator

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Advanced [show]


Gerbo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Philantrophist. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Gerbo Daergel, Male Gnome Fighter 10
Small (3'5") Gnome, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 72 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)19 (+4)
Skills Persuasion +8, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: Black star sapphire (1600 gp).


Social Check DCs


Kairon Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear black tank tops with brown pants. His hair is greying and his face has many wrinkles. His silver eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Guard business at a young age. After coming to the age of reason, Kairon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism, Entrepeneur, Gifted. Bonds: Job, Rich. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Kairon Anarchy, Male Tiefling Fighter 8
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 90 pp. Hematite (8 gp).


Social Check DCs


Harbek Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His brown hair is drawn into a tight pony tail with a clover scrunchie. His brown eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: PTSD. Bonds: Adventurer, Enemies, Immigrant, Criminal record. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Harbek Brazzik, Male Dwarf Adept 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp.


Social Check DCs


Vlorn Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a top hat to hide his balding. His amber unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Servant mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Fighting. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vlorn Goldfound, Male Halfling Rogue 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 9 (-1)17 (+3)
Skills Animal Handling +2, Performance +6
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. Black opal (1500 gp). Freshwater pearl (8 gp).


Social Check DCs

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