Oblar TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large red mantle and cape that has been intricately interwoven into his black robe. His brown hair is styled in orderly dreadlocks. His eyes are gray.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister.
Flaws: Mundane. Bonds: Rich, Nature, Family. Occupation: Detective
Voice: Posh accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 200 gp. Freshwater pearl (16 gp). Lapis lazuli (16 gp). Golden pearl (70 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.
Gimurt Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is auburn. He has violet eyes and a green hat with a brown feather.
Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: From birth he was tutored by a cruel and relentless mentor. Gimurt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer, Mentor. Occupation: Locksmith
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Senteq Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A 3'2" western man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Senteq isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Bonds: Adventurer, Attractive, Religious, Poor. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Gnoll, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 200 gp. 1 Minor magic item.
Pandjed Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he usually wears his grey robe and has his scythe always slung over his shoulder. His crest is bronze and very short. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Pandjed was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Pandjed was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Pandjed's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Brewer
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
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