Raymond Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and dresses like a well dressed Roofer does. His skin is also unnaturally pale. His hair is always cut to a buzz. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He struck the Roofer job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Roofer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. Golden yellow topaz (700 gp).
Right-Handed In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is gray and curly. His blue eyes are passionate and lively.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.
History: Right-Handed was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Gifted. Flaws: Sensitive. Bonds: Adventurer, Family, Criminal record. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. Aquamarine (1600 gp). Amethyst (160 gp). Tiger eye turquoise (7 gp).
Reynard Copeland, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tattered old clothes. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He struck the Banker job and began his own company from there.
Motivation: He desires power and/or immortality.
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Banker
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 86 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2800 gp. Red garnet (160 gp). Aquamarine (1600 gp). Carnelian (50 gp). Violet garnet (1600 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.
Ratbag Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears tight fitting clothing which further accentuates his frame. His right hand appears badly burned and disfigured. His red hair is styled in orderly dreadlocks. He has several tiny amethyst earrings on each ear.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate.
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