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NPC Generator

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Advanced [show]


Eberdeb Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, black, dusty cloak. He wears a feathered hat to cover his moderate length white hair. His green eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Brewer, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and he is unsatisfied with his job

Ideals: Optimist, Justice. Bonds: Job, Poor, Criminal record. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Eberdeb Pilwicken, Male Gnome Adept 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 9 (-1)18 (+4)
Skills Deception +6, History +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Bloodstone (40 gp). Silver pearl (130 gp). 1 Minor magic item.


Social Check DCs


Heskan Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man has the majority of his body covered in plate. His long rusty crest is drawn into a two foot long braid. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Athletic, Joker. Flaws: Terse. Bonds: Immigrant. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Heskan Zzzxaaxthroth, Male Dragonborn Fighter 8
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 13
Hit Points 46 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Old masterpiece painting (2400 gp).


Social Check DCs


Enialis Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a black collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. He is baby faced.

Personality: Enialis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a brothel owner, Enialis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and he is content

Ideals: Artistic, Fighting. Flaws: Forgetful, Mundane. Bonds: Mentor. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Enialis Qualanthri, Male Half-Elf Aristocrat 9
Medium (5'6") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)17 (+3) 9 (-1)9 (-1)
Skills Investigation +6, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears bulky brown painted plate armor. His red hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Immigrant. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Hupe Underbough, Male Halfling Fighter 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 24 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)14 (+2) 15 (+2)10 (+0)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5

Possessions: 100 gp.


Social Check DCs

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