Pirithin Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and red with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Pirithin studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has dedicated himself to building a better kind of golem.
Motivation: Wants to work out more often; and he has passion for adventuring and risk
Ideals: Athletic, Joker, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Junk Dealer
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 52 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 800 gp. Zircon (50 gp).
Gruk Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His red hair is lengthy and is close to two feet long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He works hard and plays hard.
History: He got into the Masseuse business at a young age. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 5 years.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Addict, Hedonist. Bonds: Job. Occupation: Masseuse
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 16)
Armor Class 12
Hit Points 88 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Old masterpiece painting (500 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold cup set with emeralds (2000 gp). Jeweled electrum ring (8000 gp). Gold music box (3000 gp). Silver comb with moonstones (600 gp). Jeweled electrum ring (8000 gp). Gold dragon comb with red garnet eye (1500 gp). Carved bone or ivory statuette (60 gp). Jeweled electrum ring (8000 gp). Silver ewer (60 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered and bejeweled glove (3000 gp). 1 Medium magic item. 1 Medium magic item.
Nithther Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his scarlet crest in a flapper bob. His skin is flawless and his red eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Sold as a small child to a slaver, Nithther was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has achieved small success as a Mercenary.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Mentor, Job. Occupation: Mercenary
Voice: Boston accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Abyssal, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +6
Possessions: 1300 gp. Black pearl (1500 gp). Aquamarine (1500 gp). Violet garnet (1500 gp). Amber (120 gp). Pink pearl (120 gp).
Eberdeb Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is long and unkept. His eyes are likewise blue.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.
History: He was born blind and as such lacked many opportunities for work. Eberdeb abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Religious, Adventurer. Occupation: Interpreter
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 900 gp. Aquamarine (1000 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item.
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