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NPC Generator

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Advanced [show]


Harvest In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying beige fur a little too much giving a sharp beige color. His hazel eyes peer out from beneath his small green hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. His martial abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's looking for his big break; and retire the richest man in the north

Ideals: Entrepeneur, Joker, Gifted. Flaws: Shy. Bonds: Military. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Harvest In Shadow, Male Tabaxi Paladin 10
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Intimidation +5, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1000 gp. Azurite (6 gp). Jet (110 gp). Banded agate (6 gp). Chrysoberyl (110 gp). Rich purple corundum (1500 gp). Red-brown spinel (110 gp). White pearl (110 gp). Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs


Kelter Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with feathered hat. His white hair is cut short with large spiked bangs in the front. His eyes are blue and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Poor, Criminal record. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Kelter Stoutbridge, Male Halfling Monk 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 46 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)11 (+0) 17 (+3)15 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Zedaar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. He keeps his white crest in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Zedaar studied abroad. While studying, he fell in love. They married and had a son. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Gifted. Bonds: Attractive, Adventurer, Religious, In love. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Zedaar Hashphronyxadyn, Male Dragonborn Wizard 2
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp.


Social Check DCs


Rangrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is well dressed, constantly wearing a violet suit, blue shirt, and brown tie. His long black hair reaches down to his waist. This blue eyed northerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He feeds upon the attention of others.

History: His mother raised him in a mountain cabin. He worked as a nervous Blacksmith and found it very stressful. He now spends his time doing works of charity.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Philantrophist. Bonds: Attractive, Nature, Job, Family. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Rangrim Burrowfound, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Aquan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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