Spring Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. He has wavy lavender fur. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He exudes charisma. He is a tour de force of persuasion. Energy wise he seems alert and responsive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Professionalism. Flaws: Addict. Bonds: Poor, Attractive, Military. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 84 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 1600 pp. Red garnet (140 gp). Rose (50 gp). Rhodochrosite (6 gp). Black opal (1000 gp). Carnelian (50 gp). Rock crystal (50 gp). Blue quartz (6 gp). Jasper (50 gp). Sard (50 gp). Smoky quartz (50 gp). Lapis lazuli (6 gp). Brown diamond (4000 gp). Hematite (6 gp). Golden pearl (140 gp). Jade (140 gp). Coral (140 gp). Carnelian (50 gp). Tourmaline (140 gp). White pearl (140 gp). Jacinth (4000 gp). Aquamarine (1100 gp). Moss agate (6 gp). Eye agate (6 gp). Bloodstone (50 gp). 1 Medium magic item. 1 Medium magic item.
Kody Abram, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a fine chain shirt which he covers with white colored cloaks and clothing. His silver hair is still thick. His eyes are gray and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Kody was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Logical. Flaws: Sensitive. Bonds: Family. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 41000 sp.
Lewis Presley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the east to a Bricklayer, Lewis learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: Sabotage a competitor; and he is greedy
Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1000 cp. Coral (130 gp).
Manfred Snape, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. He wears his silver hair up in a very large beehive style do. His green eyes peer out from beneath his feathered green hat.
Personality: Eccentric and domineering, Manfred will drive conversation. He has a minor phobia of water and hates getting wet.
History: Born in the west his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he has decided he is irredeemable
Ideals: Extrovert, Logical. Flaws: Fearful. Bonds: Poor, Criminal record, Immigrant. Occupation: Tailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 66 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 1100 gp.
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