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NPC Generator

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Advanced [show]


Ur-Lisak Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Seamstress. He has done his best to style his red hair to look like a famous performer. His eyes are a pleasant violet.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Ur-Lisak was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult.

Ideals: Joker. Flaws: Antagonistic, Ugly. Bonds: Job. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Ur-Lisak Vance, Male Half-Orc Bard 8
Medium (5'8") Half-Orc, Lawful Evil (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 9 (-1)9 (-1)
Skills Deception +2, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1100 gp.


Social Check DCs


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, blue cloak. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: To end his boredom; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Cynical, Forgetful, Mundane. Bonds: Rich. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Gerald Kenley, Male Human Adept 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 11 (+0)14 (+2)
Skills Deception +5, History +6
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 170 pp.


Social Check DCs


Naal Netyoive, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a fancy green suit. His brown hair is heavily combed to the left. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Naal lived on a farm with his father, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Greedy. Bonds: Attractive, Criminal record, Family. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Naal Netyoive, Male Elf Adept 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 pp.


Social Check DCs


Caeldrim Othronus, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a auburn handlebar mustache and slicked back auburn hair. His violet eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Caeldrim was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He became a Navigator soon after.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Flaws: Impulsive. Bonds: Job, Rich, Criminal record. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Caeldrim Othronus, Male Elf Sorcerer 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)18 (+4) 17 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Auran, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 50 pp.


Social Check DCs

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